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Gr. K-5 When young Per visits her Uncle Sir Cumference, Aunt Lady Di of Ameter, and Cousin Radius, they teach her how to play Inners and Edges. After Per finds a clue linking the game to the mysterious castle of the Countess Areana, she and Radius sail to the island of Immeter. There, they have to decipher cryptic clues while avoiding a sea serpent. To unlock the island’s secret, Per has to figure out how to find the perimeter and area of a circle. Only then can she become Per of Immeter. 32 pages.
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